Kunning Kobold Hobby Shop

Kunning Kobold Hobby Shop Welcome to the Kunning Kobold, your one stop shop for all things Warhammer, Magic the Gathering or Dungeons and Dragons

Armageddon CrusadeGame 17Bug meet giant robotAfter a Pyrrhic victory against the Necrons, the houndpack was summoned by ...
09/05/2026

Armageddon Crusade
Game 17
Bug meet giant robot

After a Pyrrhic victory against the Necrons, the houndpack was summoned by the World Eaters to deal with a rogue Tyranid force that had been consuming hundreds of cultists and traitor guard auxiliaries.

Sensing an opportunity, Ramsay felt no shame about using the surviving cultists as bait to lure in the Tyranids, who had engineered themselves to consume lightly armoured targets but now found themselves fighting the heavy armour of the wardogs.

Realising they had picked the wrong targets, the Tyranids quit the field to preserve biomass while Ramsay gained the renown of having fulfilled the World Eater’s demands.

Armageddon Crusade Game 16Home InvadersWhat some call stealing, others call using unwanted materials. Such is the case w...
06/05/2026

Armageddon Crusade Game 16

Home Invaders

What some call stealing, others call using unwanted materials. Such is the case with Iron Kahl and his Survey Corps.

A Necron tomb was ripe for the plunder and with the occupants away facing other threats, the Survey Corps wasted no time ripping wires out of the walls

That was until the Necrons returned and found an infestation living in their walls.

The doomsday ark fired, blowing the Hekaton to bits. Destroyers blasted Iron Kin and Kin alike and it quickly became clear to the Iron Kahl that this endeavour was no longer profitable.

Votann forces pulled out and the Necrons were left to repair their pilfered tomb

Armageddon Crusade Game 15For the Greater Necron EmpireOut onto the wastes of Armageddon, Apophis and her legion find a ...
29/04/2026

Armageddon Crusade

Game 15

For the Greater Necron Empire

Out onto the wastes of Armageddon, Apophis and her legion find a clearing with what looks like a tau encampment staking claim to her world, she approaches with her lychguard and orders the rest to hang back for now as she may be able to diplomatically tell the tau to leave. Approaching closer a pack of kroot move closer round a flank and before negotiations can begin a warp rift opens in the centre spawning daemonic beasts the charge toward a firesight marksman causing the kroot to panic and charge toward the necron forces, Apophis orders the necrons to engage.

The immortals advance and tear through swaths of kroot with purple lightning shooting from their Tesla carbines while everything else slowly moves closer, the tau retaliate with seeker missiles fired into the Solar Apophis bouncing off its shields while the plasma rips apart the immortals with help from the stealth suits while the kroot take care of the the daemonic invaders.

A commander in red battlesuit, backed by his bodyguard drops down and melts the remaining immortals and plasmancer before moving in to fight the Phaeron Duat in close combat unfortunately for them he is well versed In melee fights and barely survives before a rift opens up and tries to take him but the Phaeron is teleported back to the tomb. Apophis looks over and sees the same happen to the destroyer cult that was brought along leaving her, the lychguard and the Solar Apophis that is currently locked in a fire fight with the commader in the white suits.

With the lychguards motor servos damaged they slowly trudge over to the remaining tetra and the red suited commander taking minimal damage from the near endless firepower of the tau enclave, onuris attempts to sneak shots in from behind but grabs the attention of more kroot, they charge and tear him limb from limb because the near empty husk is teleported back to the tomb.

Commander Shas’O Kes’La sees that Apophis is not going down easy and continues to fight with her lychguard taking out all the remaining tau forces, orders a retreat allowing the Apophikh dynasty to prevail and reclaim their territory on the planet of Armageddon

A big thanks to everyone who came to our MTG tournament on Saturday and Congrats to Matt and Cam for taking first place,...
26/04/2026

A big thanks to everyone who came to our MTG tournament on Saturday and Congrats to Matt and Cam for taking first place, Simon and Amelia for taking second and Daniel and Robert for taking third!

Everyone had a hell of a time and we look forward to the next tournament!

For those who may be interested in joining us, the next Tournament with be June 25th, contact us about joining!

Armageddon Crusade Game 14Failed NegotiationsAt the city outskirts on Armageddon. A delegation from the Tau was meeting ...
21/04/2026

Armageddon Crusade

Game 14

Failed Negotiations

At the city outskirts on Armageddon. A delegation from the Tau was meeting with representatives from the Votann to discuss trade opportunities.

Unfortunately the negotions were short, as Demons tore their way into reality, attacking the Yaegirs and the Delegation.

The Yaegirs faught back, and the Delegation preased their panick button. Calling in the Kroot Bodyguard to aid them. The Kroot, too eager for combat, attacked the Yaegirs and Demons. Slaughtering both.

In response the Votann forces engaged the Tau, unaware of any Demon forces and looking to exact their grudge for the loss of their bretheren.

The battle was bloody, with both sides taking major casualties. Eventually the Tau rescued the ambasadors and pulled out. Leaving the Votann to loot what remained.

Armageddon Crusade Game 13Hold Back the Hounds from HellApophis and Duat finally out of their tomb seeing their world ra...
21/04/2026

Armageddon Crusade

Game 13

Hold Back the Hounds from Hell

Apophis and Duat finally out of their tomb seeing their world ravaged by war of countless mortals the ground stacked high with corpses, rising above the mounds of flesh were smoke plumes from large war machines of chaos affiliation, The Apophikh dynasty had found their new targets.

The War Dogs of Bolton’s hound pack are advancing through the rubble and find a suitable place for their next ritual but are met with a resistance with a purple glow. Roose, Locke and Ramsey make their way round a large ruin and are met with fire from Apedemek and his destroyers and the solar Apophis with the barge breaking Roose with a flash of purple energy. Royce and Raven moved up but stayed hidden from the destructive arc while Rogar and Walton shot through ruins tearing apart the Liquid Metal forms of the Phaerons guard only to see them stand back up as Apophis slams her Void scythe into the ground and raises her ressurection orb.

Rogar Manages to form the first sigil near an opening in the ruins and gets word that Ramsey has managed the same while Locke tore apart the destroyers leaving Apedemek with nothing to ressurect forcing him to retreat allowing the Solar Apophis to once again fire its main canon tearing his armour to shreads Royce is ravaged by lightning from the Hyksos guardians and Set before Phaeron Duat strikes the final blow with his blade, Walton and Raven unload their autocannons into the immortals tearing them apart Liquid Metal flying from their forms and the Phaeron activates the protocol of undying legions allowing them to survive just long enough to fight back against Raven and Walton as they charge in for combat, unfortunately for them they underestimated how tough immortals can be and Walton pays the price to the Overlords blade just like his brother had.

Raven takes a step back to fire without worry and with the help of Rogar they tear the immortals and Set apart bringing the Phaeron down to one knee before Rogar moved in the for the kill securing the final sigil needed for the ritual, Raven is blasted by the arc and the Phaerons guard along with Apedemek move in and finish off Rogar, unknown to them the Apophikh Dynasty has lost this battle but continue on to the war.

Armageddon Crusade Game 12Battle of Lost CausesDeeper into the dead soil of Armaggedon, the Order of the Zealous have es...
20/04/2026

Armageddon Crusade Game 12

Battle of Lost Causes

Deeper into the dead soil of Armaggedon, the Order of the Zealous have established a small temporary base to repair and rearm on what little useful resources they can get.

They had a reason to be in this location, visions have been shared upon the Order of a small daemonic incursion will appear at their location. The dreadnought, Purifier, calls to Captain Decimator and others to stand ready and to kill on sight.

As time drew closer, a waaagh was called... it was no ordinary warboss waagh, other orks would consider it pathetic and weak, but the animosity behind it was strong. The leadership of the opposing warband, Skeleton Krew formally lead by Skagrak da Maniak but assassinated by Grol Headsmasha and is trying to unify the warband by testing his boss leading skills.

The Order of the Zealous were slightly caught off and had to divert their attentions to deal with this ork warband. But they were not prepared for the fight to come. Ranga, The Walking Hazard, recently repaired after the necrons tore it down and angrier then ever has arrived. With everything they could try to deal with scrap mountain, it all fell short at the end.

Chaos Spawn have emerged from the warp and have taken a liking to scrap with both the orks and grey knights but both sides had retreated and the spawn scurried across the landwastes for new prey.
Captain Decimator who survived the massacre and hid from the stompa which didnt show signs of slowing down and left the battlefield soon after. The captain searched for Purifier and found the dreadnought still in one piece but was covered by rubble as it took fire from Ranga.

The Order of the Zealous didnt walk out with nothing, they had managed to stop a vision which means they are one step closer to their goal while the Skeleton Krew are getting closer to the city nearby to find where the wardogs have come from.

Armageddon CrusadeGame 11A Cleaners SurvivalGrey Knight scanners showed promise for materials to help with repair in a n...
14/04/2026

Armageddon Crusade

Game 11

A Cleaners Survival

Grey Knight scanners showed promise for materials to help with repair in a nearby cave.

The Tyranids continue to wander on the hunt for food stumbling across the Grey Knights who were cleansing the area and looking for parts to fix their ships.

The necrons being awoken scanning the area for threats notice new scans from the other end of the tomb. The tyranids from earlier and… Humans? Grey knights?
Have they returned for vengeance or the biological greyknights at the other end of the tomb. (they are lost and hungry, who has a backdoor anyway!?)

The Filth of Chaos on this planet spawns in immediately charging the cleansers.
Noticing movement from the nearby cave, and seeing the humaniods are preoccupied, the Toxicrene goes to check out what is inside. She is immediately jumped by the metallic undying bodies of necrons.

The necrons noticed a strange shift in the warp rifts opening for split seconds in random areas around the battlefield, Phaerekh Apophis uses the Solar Apophis to test a theory crafted by her plasmancer Set and sends the arc through the rift appearing behind the Greyknights lines, seeing the success she attempts it with her Lychguard to no avail leaving them to continue marching.

The Grey Knights take swift care of the demon spawn before having a chance to recover are being charged by a group of genestealers and a broodlord. Fending off their first attacks they get the chance to strike back. Dealing a brutal blow to the broodlord leaving the genestealers unlead. The Grey Knights Dreadnaught although having taken a beating remains standing tall. These genestealers unable to harm him.
After battling for sometime a large creature, the Haruspex, appeared from around the corner charging forth towards the readnaught putting a swift end to this conflict.
However, without the cover from the body of Greyknights, the genestealers were now left exposed. The necrons wasting no time took aim on the genestealers dealing blow after blow until there was only one remaining. The immortals lining up the perfect shot to kill the last remaining genestealer.

The Haruspex marched on to its next target. The Lokhust Destroyers.

Apedemek took his Nakda through the centre of the battlefield with the sole purpose of destruction. This, however, put them next on the Haruspex list.
The Haruspex began to charge, the Nakda fired their Gauss cannons tearing apart carapace and flesh but it wasn’t enough as the beast ripped them apart leaving Apedemek to finish it off with a swing of his blade the beast was felled.
With only Apedemek left standing in the open, he suddenly felt a psychic wave of pain as the Neurotyrant unleashed wave after wave of psychic attacks until he fell.

While the Tyranids were distracted by the Necrons the Grey Knights took this chance to blip around the battle field and cleanse the areas it could in hopes of not interfering and completing their task at hand.

With resources running out, the battle came to an end. The Greyknights completing their ritual in this area.

13/04/2026

Attention Hobbyists

We will be returning to normal hours this week. Thank you all for your patience and words of support

Armageddon CrusadeGame 10Battle of Scattered MindsAfter Skagrak's march towards the nearest major city, they were interc...
06/04/2026

Armageddon Crusade

Game 10

Battle of Scattered Minds

After Skagrak's march towards the nearest major city, they were intercepted by the recently awoken necron dynasty that goes by Apophikh Dynasty. Completing their agendas and slowing down the Mek's assault even while demons joined the fight and Ranga falling still afterwards...

"Gaahh, useless!" Skagrak spoke, "HOW LONG ARE YOU USELESS GRETCHIN GOIN' STAND AROUND! FIX THEM STOMPA NOW!" He remarked. Feeling the moral slowly collapsing, Grol was questioning the leadership of Skagrak and only focused on repairs. Hours later a squadron of Gretchin piloting small tanks arrived alongside a stomping Gorkanaut that has been through the worst.

The lone-spear on his cricket spotted the orks arguing amongst eachother and seeing this, thought it would be the best opportunity to break them more while they're at a low.

Skagrak aimed his shokk gun at the grot tanks with anger "Who's are you gitz! Answer now before I shoot ye all!". Coming to a halt the sergent of squadron "we mean no harm. We saw the great machine and thoughts we could be of some help--".

Demons suddenly infiltrated their frontline and the order of the Skeleton Krew has scattered. The 41st cadre had rushed foward to take out the Gorknaught with ease, leaving Grol pummeled by the rampagers, gretchin eaten by bloodcrushers, Skagrak injured by meltas and the grot tank squadron out of commission. Leaving the Tau victorious and exterminating the leftover demons in the process.

The chaotic vestige of Grol's waagh saved him from the brink of death and suddenly Grol realised that Skagrak was never supposed to be the leader. It was Grol all along. A feud between Mek's will occur.

Armageddon CrusadeGame 9Pest control Phaerekh Apophis reawakens in her sarcophagus after the fight with the tyranids, sh...
01/04/2026

Armageddon Crusade

Game 9

Pest control

Phaerekh Apophis reawakens in her sarcophagus after the fight with the tyranids, she wakes up her husband Duat and they decide they need to see what’s happening on the surface of their planet. They awaken fresh Immortals and Lychguard and gather information from the main tomb systems on current life in the galaxy learning of the tyranids, ork and the imperium finding all are currently warring on their planet.

Loud stomping noises are are heard above, destroyers are awakened last and all go up to scout out the noise finding a couple meks some gretchin and a stompa, they go engage but reality flickers and daemons spawn through the cracks to the warp and rush both combatants. The stompa proves its might killing the abominations and taking a sizeable chunk out of the Solar Apophis arc but not killing it allowing it to fire back and take a chunk out of the stompa while the Hyksos guardian take out daemonic beasts and the Phaerons guard take out the abominations that dared attack them.

The ork Mek scrambles to repair the stompa and keep it moving while the big mek appears from behind a rock to take out the Phaeron, and Apophis orders the solar arc to kill the big mek, while the immortals try wound the stompa to no avail, anuris attempts to take out the mek repairing the stompa and pays for it as the stompa turns its arms towards him.

Apendemak takes his nakada round the edge of the battlefield in an attempt to catch the stompa off guard but the destroyer shots bounce off its armour and he knows he must attack it in melee to have any chance of hurting it as he watches the solar arc fire its last dying shots as Apophis activates the protocol of the sudden storm. Apophis orders her guardians to kill the mek and fire at the stompa while set lets off a barrage of lightning bringing the behemoth low before it charges in killing humans Hyksos guardians allowing Apophis to survive.

Apamendemak flies over the wall and charges into the stompa cutting a large hole in its side and slicing what could pass as a power source bringing down the dread machine turning his attention to the last remaining gretchin and which the help of his Phaerakh eliminate the last of the ork party. Victorious but damaged they begin the reanimation process so they may carry on further along the planet.

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Pukekohe East
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