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         Proposed legislation introduced last week in the U.S. House of Representatives could give marketplace sellers n...
04/09/2026



Proposed legislation introduced last week in the U.S. House of Representatives could give marketplace sellers new protections against alleged policy violations that result in frozen revenue and stranded inventory.

Ecommerce marketplaces such as Amazon and Walmart offer merchants tremendous opportunities. Even the tiniest enterprise can put its products in front of millions of potential customers.

Once sales start rolling in, however, a seller can become dependent on the marketplace channel. An alleged policy violation that disrupts revenue flow can threaten the business altogether.

Federal Bill

The “Online Sellers’ Bill of Rights Act of 2026,” introduced July 21 by Rep. Becca Balint (D-Vt.) and several co-sponsors, would require online marketplaces to explain account suspensions and related enforcement actions, respond within defined time limits, and give affected sellers a meaningful opportunity to appeal.

Rep. Becca Balint (D-Vt.) and several co-sponsors introduce the bill that would require something akin to due process for marketplace policy enforcement.

H.R. 9799 would not prevent marketplaces from removing counterfeit goods, suspending fraudulent sellers, or enforcing product safety policies. It would instead establish federal standards for inventory holds, frozen payments, policy changes, investigations, and appeals.

The House Judiciary Committee is now considering the proposal. Nonetheless, the hope is that legitimate sellers would benefit without letting crooks off the hook.

Provisions

The bill would create several protections for third-party sellers facing marketplace enforcement actions.

Inventory holds. Some marketplaces hold inventory in cases of alleged counterfeiting. Stranded items might be in the warehouse for months, but under H.R. 9799, holds and inventory restrictions could last no more than 30 calendar days.

After that, the marketplace would have to release the merchandise unless it could demonstrate clearly that the goods were counterfeit or otherwise unlawful.

Payment holds. H.R. 9799 would impose a similar 30-day limit on frozen seller funds.

To hold the money longer, the marketplace would have to demonstrate, by evidence, that the funds came from unlawful transactions. Suspicion alone would not be sufficient.

Gated products. The legislation also addresses products that become restricted after a marketplace has already accepted them into its fulfillment network.

If a platform imposed a new restriction on a product or category, it would have to give the seller at least 30 days to sell the remaining inventory or return the merchandise at no cost to the seller.

Notification. If passed, ecommerce marketplaces would have to provide at least 30 days’ written notice before making material changes involving product eligibility, listing restrictions, compliance requirements, commissions, or fees.

That notice could give sellers time to change packaging, obtain documentation, revise prices, or remove inventory before enforcement begins.

Seller appeals. When investigating a seller, deactivating an account, or suspending a listing, a marketplace would have to provide individualized information about the alleged violation.

For example, the platform would have to identify the policy involved, disclose the relevant facts or documents, describe the proposed penalty, and explain how the seller could appeal. It would also have to provide an anticipated timeline for resolving the matter.

Generic or templated responses would not satisfy the requirement.

Commercial Due Process

The bill appears designed to preserve enforcement of marketplace policies while adding something resembling commercial due process.

Amazon, Walmart, and other marketplaces need the authority to stop fraud, remove counterfeit goods, and protect shoppers from unsafe products. The legislation would, therefore, not give every merchant an unconditional right to remain on a platform.

It would instead change the process. Thus Amazon could still suspend a business. It would simply have to explain and support the decision.

Legal Exposure

If H.R. 9799 becomes law, the Federal Trade Commission will have 180 days after enactment to issue rules. Violations of those rules would be treated as unfair methods of competition under the Federal Trade Commission Act. State attorneys general could also bring civil actions on behalf of residents.

The bill would give injured sellers a private right to sue in federal court, even when a marketplace agreement requires arbitration.

A successful plaintiff could recover three times the damages suffered, along with court costs and reasonable attorneys’ fees.

Those remedies would give the law considerably more force than a simple notice requirement. Expect marketplace operators to challenge these provisions.

Coverage

A weakness of the bill includes uncertainty about which platforms it would cover.

It defines a “critical trading partner” as one capable of restricting a business’s access to customers or to tools or services to serve them. That language is broad enough to encompass many ecommerce marketplaces.

Yet the definition of a third-party seller is a business operating on a “dominant platform.” The legislation does not establish a revenue, transaction, user, or market-share threshold for determining dominance.

Amazon and Walmart appear to be the primary targets. Whether the law would apply equally to eBay, Etsy, Poshmark, or smaller specialized marketplaces is less certain.

The FTC could address some of that uncertainty through rulemaking, but the absence of a measurable threshold could also produce legal challenges.

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Proposed legislation introduced last week in the U.S. House of Representatives could give marketplace sellers new protections against alleged policy violations that result in frozen revenue and stranded inventory. Ecommerce marketplaces such as Amazon an...

             Every Wednesday, dive into the Indie Select Hub — your gateway to a fresh, curated indie collection plus fo...
04/09/2026



Every Wednesday, dive into the Indie Select Hub — your gateway to a fresh, curated indie collection plus four themed spotlights that rotate weekly! You can always find this collection hub in the XBOX Store and on XBOX.com/IndieSelects.

The grill’s cooling down, school is starting up, and the weather is changing. You know what that means: it’s time for a seasonal refresh. So, before you go shopping for your new fit, let’s make sure we also add some bold indie originals to your gaming queue. We’re thinking: classic foundations but with some new ideas thrown in the mix.

This season, the ID@Xbox team has handpicked six Indie Selects that reinvent familiar genres with unforgettable worlds, creative mechanics, and unique perspectives. Every game delivers a distinctive premise, whether it’s managing superheroes, driving a magical truck, surviving nightmares, building kingdoms, or fighting in massive wars. Here’s what we’ve got for you this month (in no particular order):

Dispatch

Dispatch

AdHoc Studio

☆☆☆☆☆

974

★★★★★

$29.99

Get it now

Free Trial

What happens when a superhero loses the thing that makes him super? Apparently, he gets a desk job. Dispatch takes the superhero formula and flips it completely. You play as Robert Robertson, better known as Mecha Man. After losing his mech suit, Robert joins the Superhero Dispatch Network, where instead of saving the day himself, he’s responsible for sending others to do it. The problem? His team consists largely of former supervillains trying to become heroes. And they are wonderfully dysfunctional.

At its heart, Dispatch is a workplace comedy wrapped inside a superhero adventure. The writing is easily one of its greatest strengths, balancing genuinely funny moments with a story about identity, failure, relationships, and second chances. But you aren’t just watching everything unfold. As emergencies appear across Los Angeles, you decide which heroes to send. Each team member brings different strengths and abilities, turning every call into a small strategic decision. Sometimes the obvious hero is unavailable, forcing you to improvise – and occasionally hope you haven’t just made everything considerably worse. Those moments help Dispatch stand apart from other narrative adventures. Your team isn’t simply a cast of characters you’re watching; they’re people you’re responsible for managing. And before long, I found myself genuinely caring about them. The game’s animated presentation only strengthens that connection. Dispatch often feels like you’re playing through an adult animated superhero series, backed by excellent performances from a cast including Aaron Paul, Laura Bailey, Jeffrey Wright, Matthew Mercer, and more.

What surprised me most, though, was the heart underneath all the chaos. Robert’s story asks an unexpectedly relatable question: When the thing you used to define yourself disappears, who are you without it? Come for the superheroes, questionable management decisions, and workplace chaos. Stay because somehow this dysfunctional team starts feeling like your own. Dispatch proves you don’t need to wear the cape to be the hero.

– Steven Allen

Truck-kun Is Supporting Me From Another World?!

Truck-kun is Supporting Me from Another World?!

Frosty Pop

☆☆☆☆☆

3

★★★★★

$19.99

Get it now

Ever wonder why there’s a “strange” in Strange Scaffold, the developers on Truck-Kun is Supporting me from Another World?! Strange can mean unknown, unique, bombastic or otherworldly. That about covers this game.

Oh wait, fun comes to mind, too. Absurd, frantic fun.

Same old story, right? Truck driver runs over office worker (Carissa) who’s immediately possessed by anime elf girl from the Isekai world of Talinfold. Destroy everything and everyone in your path with your truck to buff the elf’s power, but don’t forget your daily deliveries. If Carissa can defeat the Skeleton King she can open a portal home. Pretty simple.

It’s you against the timer, racking up as many points as possible in this enticingly replayable sandbox. You need to cause maximum mayhem because every human you hit spawns monsters in Talinfold for elf Carissa to slay for experience points. Hitting stuff charges her sword so eventually Carissa can get back to work!

But it’s so much more than that. It’s ring-jumping, point-scoring, physics-shattering heroism where total annihilation makes another great day at work. It’s also edgy, acerbic and preposterous, with plenty of humor woven through characters and gameplay.

Wait, there’s also a free-roam mode? Check out the city, get yelled at and pestered by cops, destroy cement mixers and hotdog stands, pretty much everything we love about driving, right? Or maybe that’s just me (it helps that the driving controls are deliciously responsive).

Even in mission mode this game is forgiving. Not to say it’s easy, but it’s so fun – and funny – that I was happy to keep making those deliveries and doing good work. Don’t be ridiculous and think about the implications or the consequences. Just go, get the job done. The clock starts now!

– John Sherwood

CULTIC

CULTIC

Atari, Infogrames, 3D Realms

☆☆☆☆☆

74

★★★★★

$19.99

Get it now

Now this is what I’m talking about. CULTIC has all the hallmarks of a great retro FPS: explosive action, vicious firefights, and a thick layer of survival horror tension. But calling it a boomer shooter undersells what it brings to the table. After spending several hours with it, I came away feeling like CULTIC isn’t just inspired by the classics – it’s building on them in a way that feels fresh, modern, and genuinely exciting.

Narrative takes a back seat in CULTIC. The premise is simple: you’ve been brought back from the dead, and now it’s your job to wipe out a cult and the horrors it summons. On the surface, that may sound familiar, especially to fans of Nightdive Studio’s title Blood: Fresh Supply. Both games share a love for dark environments and fanatical enemies, but CULTIC quickly distinguishes itself through deliberate gameplay choices and effective horror design.

Naturally, CULTIC wants you sprinting, sliding, and leaping through chaos while turning cultists into red mist with a growing arsenal of destructive tools. From axes and handguns to rifles and dynamite, every weapon feels satisfying to use. What impressed me most, however, is how the game modernizes the retro FPS formula without losing its soul. Weapons offer distinct playstyles, progression feels rewarding, and combat rarely grows stale. Even when enemy hordes become overwhelming, boss encounters crank up the intensity with genuinely punishing fights that demand your full attention.

Where CULTIC truly shines is its approach to horror. The environments are deeply unsettling, and the focused level design creates a steady sense of dread between bursts of explosive action. That pacing leads to several nerve-racking moments. I won’t spoil the details, but navigating a pitch-black mine armed with nothing more than a lighter for visibility… that’s a whole lot of nope for me right there.

CULTIC earns its place among the best modern boomer shooters on our platform this year, blending fast-paced brutality with an effective horror atmosphere. For fans of retro FPS action and survival horror, it’s an easy recommendation.

– Raymond Estrada

Duskfade

Duskfade

Fireshine Games

☆☆☆☆☆

43

★★★★★

$29.99

Get it now

With the impending return of Spyro, it seems fitting that 3D platformers are on folks’ minds these days. I did my time in the genre from the late ‘90s into the mid ‘10s (from Crash to Sly Cooper, etc.) but since then the entire category seems to have taken an impromptu back seat to the new flavors in everyone’s gaming playlists – a disappearance marked more with a whimper, not a bang. All of this is to say that when Duskfade showed up on the storefront, it felt more like a warm welcome back from an old friend rather than anything wildly out of left field. And that’s exactly how it plays as well.

Set out on a journey as Zirian who recently lost his grandfather – a well-respected figure in town for his way with clocks – as well as his sister, who’s buried herself in a secret project to distract herself from her grief. But her project somehow grows out of control and overtakes the city they live in by opening the gates to hostile creatures, transforming the outskirts into alien areas, and on the plus side, ushering in a sarcastic mechanical cuckoo. From there on out, it’s navigating dangerous landscapes, collecting loads of well-placed currency, and bashing/dodging/blocking your way through enemy encounters. You’ll unlock upgrades, visit merchants, and slowly cleanse the various areas around town from the dangers that have beset them.

There’s nothing here that’ll create a galaxy brain-moment for those raised on 3D platformers, but what does stick out is the level of just incredibly sincere, earnest love the developers have for this genre. From the way Zirian controls to the visual details and colors of every object or area… you can absolutely tell this team LOVED making this game. And that counts for a lot and feels contagious in each boss encounter or the layout of gem trails leading you to secret coves or chests.

The King Is Watching

The King is Watching

tinyBuild

☆☆☆☆☆

19

★★★★★

$14.99

Get it now

Real-time strategy games can be intimidating. Many of the genre’s staples throw so many systems and mechanics at players that it’s easy to feel overwhelmed, especially for a more casual player like myself. My first few hours with The King Is Watching were exactly that: overwhelming. Every decision felt critical, and I constantly worried I was investing in the wrong resources. As it turns out, prioritization isn’t just part of the game, it is the game.

Your goal is simple: defend your kingdom from relentless waves of enemies. The twist is that buildings only function when you’re actively watching them. Early on, you can focus on just three spaces in a rotating, Tetris-like grid, forcing you to make difficult choices about what deserves your attention. Do I want to harvest crops, while building archers, or do I mine for gold while generating magic spells? Why did I put my well next to my market? Every placement matters, and every mistake can be costly.

The pressure is intense, and my first run ended in disaster. Thankfully, that’s where the roguelite elements shine. The very next attempt felt completely different, encouraging me to rethink my strategy from the ground up. As I unlocked permanent upgrades, new kings, and powerful advisors, each run became more manageable and I became more confident for future campaigns. It’s a satisfying feeling as long as you’re willing to put the time into learning all the mechanics at play.

The King Is Watching is a deep and demanding RTS with a steep learning curve. Between its diverse roster of kings, unlockable structures and units, and extensive progression systems, there’s a tremendous amount to learn and master. Its roguelite progression, including five upgrade trees and advisor bonuses, gives every failed run lasting value. If you enjoy challenging strategy games and don’t mind being pushed out of your comfort zone, this could easily become your next obsession.

– Raymond Estrada

Hell Let Loose: Vietnam

Hell Let Loose: Vietnam

Team17

☆☆☆☆☆

834

★★★★★

$39.99

Get it now

It’s been a long time since I last immersed myself in a realistic historical shooter. Back in the day, I could lose entire weekends to Call of Duty, Battlefield, and even Medal of Honor. Hell Let Loose: Vietnam marks my first experience with the franchise, and it immediately sets itself apart from the more modern, almost arcade-like, shooters.

Outside of the historical context of the Vietnam War, there’s no traditional campaign or narrative here. The focus is entirely on authentic and uncompromising large-scale multiplayer warfare. The realism hit me right away. Every firefight is deadly, with a single bullet often deciding the outcome between you and any combatant on the field. There are no convenient mini-maps, enemy markers or constant streams of information feeding you situational awareness, so I highly recommend you get your headset ready and jump on squad chat, because success depends on communication, teamwork, and paying attention to your surroundings. With battles featuring 50v50 across sprawling maps, the scale feels genuinely warlike rather than a typical multiplayer deathmatch.

What makes the factions especially interesting is how differently they play. The U.S. forces have access to transport and attack helicopters, allowing squads and supplies to move quickly across the battlefield while providing aerial fire support. The Vietnamese forces counter with tunnel networks that create unique opportunities for flanking, mobility, and ambushes. These asymmetrical mechanics make the two factions feel genuinely different to play, though I did find myself questioning just how balanced the matchup really is.

With 17 classes, six large maps, and multiple game modes, there’s plenty of variety. I frequently switched between medic, machine gunner, and engineer, and each role offered a different perspective on the battlefield. I will say that your experience will vary, like most online multiplayer games, based on the level of communication and competency on the squad you land on, but the strong tutorials, diverse class selection, massive scale, and intense firefights consistently create memorable moments. I highly recommend Hell Let Loose: Vietnam to players looking for a more tactical and strategic shooter. If your instinct is to sprint headfirst into the action, you won’t last long.

– Raymond Estrada

The post Indie Selects for September 2026: Genre Mashups & Fresh Takes appeared first on XBOX Wire.

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Every Wednesday, dive into the Indie Select Hub — your gateway to a fresh, curated indie collection plus four themed spotlights that rotate weekly! You can always find this collection hub in the XBOX Store and on XBOX.com/IndieSelects. The g...

04/09/2026



Over the past several months, Sega has pulled back the curtain on many high-profile projects from its global studios. At Gamescom 2026, six of our titles will make their playable debut for the public: Total War: Warhammer 40,000, Persona 4 Revival, Crazy Taxi: World Tour, Stranger Than Heaven, Alien Isolation 2, and Sonic Pico Park.

Here are some first gameplay details of what the attendees in Germany will experience starting today:

Persona 4 Revival

Developer: P-Studio

Persona 4 Revival is set in the peaceful-yet-unsettling rural town of Inaba as it’s struck by a series of bizarre murders. Players take on the role of a teenage transfer student as he and his friends solve supernatural mysteries connected to the Midnight Channel—a mysterious TV phenomenon that reveals dark secrets on rainy nights.

The hands-on demo that we are showing is built around three sections – fittingly named Channels – each meant to show off different parts of the remade adventure.

On Channel 1, players experience the story from the beginning and are dropped into the eerie Shopping District section. Explore the district and confront the first Shadow, Spiteful Hablerie, and awaken your Persona, Izanagi.

Channel 2 offers free exploration of P4R’s modernized dungeons. Set in Yukiko’s Castle, the dungeon’s battles prepare players for the section’s conclusion: a challenging boss fight against Shadow Chie and her Persona, Tomoe.

Press and creators have the exclusive chance to select Channel 3, which offers an extended look at daily life in Inaba. After a couple of in-game days poking around the town, players can venture into Yukiko’s dungeon. Within, they will experience the new Prime Time meter and utilize it to unleash explosive, combo-laden destruction.

Players around the world can experience this modernized take on the RPG classic when it comes to PlayStation 5 on February 18, 2027.

Total War: Warhammer 40,000

Developer: Creative Assembly

Total War is heading to the grim darkness of the far future with Total War: Warhammer 40,000. This entry marks the series’ first march onto PlayStation. In the Gamescom demo you take command of the Space Marines across three distinct scenarios that escalate in scale and difficulty.

The first scenario throws players straight into the maelstrom of combat while guiding them through the fundamentals of war. It covers core controls and gameplay basics such as camera movement, unit selection, combat, and all-new features such as the reinforcement system which allows drop pods to thunder down upon the enemy.

The second scenario opens with the new customization system, letting players forge a Space Marine army that feels uniquely theirs. Choose your colors, select your heraldry, name your force, and prepare them for conquest. From there, players move their army across a limited section of the galactic campaign, interact with basic strategic systems, and carry those choices into a medium-sized battle against the Orks.

The final scenario is the biggest test of the demo, putting players in command of a huge force as they take on a massive Ork horde across a grim Imperial battlefield. This is where you feel like a true armchair general: war machines and warriors clash in spectacular style, abilities tear through the environment, and tactical choices mean the difference between life and death.

Total War: Warhammer 40,000 arrives in 2027.

Crazy Taxi: World Tour

Developer: Sega

Crazy Taxi: World Tour is playable for the first time with the newly revealed Germany map, one of five international maps in the upcoming game. Announced with a new trailer set to Bad Religion’s “Ten in 2010,” another iconic song returning for the game’s soundtrack, the new map includes familiar regional landmarks as well as some renowned brands such as Puma and Zwilling.

The Germany map’s terrains are packed full of winding streets and twisty turns. Drivers hitting the road will be tasked with fine-tuning their driving skills by mastering the game’s “Crazy Moves” – Crazy Dash, Crazy Stop and the new Crazy Drift. Paired with the new Nitro Boost for an added burst of speed, players will soon find themselves drifting around tight corners, tearing across fields, and executing slick combos as they take on a variety of extreme missions and challenges.

Players not attending Gamescom have an opportunity to get their own early hands-on of the game by applying for a chance to participate in the Crazy Taxi: World Tour Multiplayer Closed Network Test, taking place September 11 to 13. Submissions for the network test close August 31, so don’t miss out!

Crazy Taxi: World Tour dashes onto PlayStation 5 next year.

Stranger Than Heaven

Developer: RGG Studio

Stranger Than Heaven’s hands-on demo highlights an all-new look at three of the five eras & cities in protagonist Makoto Daito’s fifty-year journey across Japan. Whether a bustling train station in the industrial town of Kokura in 1915, or the snow-covered naval city of Kure in 1929, or finally the rain-soaked nightscape of Minami in 1943, this new look at different areas within these cities highlights RGG Studio’s ambitious world-building.

Players will also get an updated look at the game’s innovative combat system that uses the shoulder buttons & triggers to control the left and right sides of Makoto’s body independently and intuitively in chaotic street brawls.

Stranger Than Heaven heads to PlayStation 5 on January 15, 2027.

Sonic Pico Park

Developer: Pico Park Inc.

Developed by Tecopark and published by Pico Park Inc., fans around the world will be able to experience the signature puzzle-driven co-op action from the original Pico Park titles, but with a Sonic the Hedgehog twist. Players choose from their favorite Sonic characters including Sonic, Knuckles, Tails, and Amy along with the new addition of Shadow the Hedgehog. Fans can either work together as a group to finish each puzzle or cause some classic Sonic chaos along the way. Sonic Pico Park will be launching later 2026 with up to 8 players and will have cross platform and online capabilities. Stay tuned for more.

Alien Isolation 2

Developer: Creative Assembly

Following directly from the original game, the prologue mission of Alien: Isolation 2 drops players into the wild frontiers of Kurosaki, a Weyland-Yutani colony in a far-flung galaxy. It’s here that a section of Sevastopol station – the orbital facility that set the scene in the first game – crashed… and guess who (or what) hitched a ride to the planet’s surface?

Players will take their first footsteps in the game as Blake, the game’s new protagonist, as she investigates the wreck and unwittingly releases the Alien from its captivity. What followed was a terrifying game of cat-and-mouse as players tried to escape the ultimate killing machine. Many players made it out intact… but not all. We can’t wait to see what happens next.

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04/09/2026



At a glance

Edge for Business security connectors extend your security tools into the browser, so you gain visibility and enforcement where work happens. This update adds new partner integrations, including Cisco Secure Access, Tanium, and Clever.

You’ve built a security stack to protect your organization. As work shifts into the browser, a critical question emerges: can those tools protect work at the point where it happens?

Good news, they can—when combined with the Edge for Business security connector framework. The framework extends your existing security stack into the browser, bringing greater visibility and policy enforcement into everyday work without adding another control plane or duplicating tools.

We’re expanding this ecosystem with new integrations so you can maintain consistent protection wherever work happens.

Now generally available

Cisco Secure Access is an advanced enterprise browser integration for Edge for Business. As a single integrated connector, it brings not only secure access but also unified data protection and AI guardrails directly into the browser.

Tanium Connector for Microsoft Edge for Business delivers real-time browser telemetry into Tanium Autonomous IT Platform, helping organizations gain deeper visibility into browser-based threats, close critical security blind spots, improve compliance validation, and strengthen overall endpoint security across the enterprise.

Clever Classroom MFA TrustPass helps streamline logins in education environments by recognizing trusted devices in Edge for Business—reducing unnecessary MFA prompts while maintaining strong security.

Bringing it all together

Our goal at Edge for Business is to give you a simpler way to secure how work gets done.

As our connector ecosystem continues to grow, you have more options than ever to easily integrate the security tools you already use into the browser.

Learn more

Easily Integrate Security Tools with Connectors

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04/09/2026



August is here, bringing 26 new games for GeForce NOW members.

Command the seas in World of Warships: Legends and discover what’s next in the GeForce NOW library, starting with the eight newly added games this week.

In addition, GeForce NOW is at the QuakeCon gaming conference this week in Grapevine, Texas, with hands-on experiences awaiting attendees.

Return to QuakeCon

Visit the NVIDIA booth at QuakeCon to experience GeForce RTX 5080-powered Ultimate cloud gaming in action, with demos showcasing stunning visuals at up to 5K 120 frames per second on an ultrawide display, as well as seamless gameplay on the Lenovo Legion Go S handheld device.

Conference attendees can see how thousands of PC games, including fan-favorite Bethesda titles, can move effortlessly across laptops, Macs, handhelds, mobile devices, TVs and more — letting members pick up where they left off on nearly any supported screen.

Gamers not at the show can try out Ultimate cloud gaming in action with a day pass and jump into Bethesda titles from any device.

All Games on Deck

Sail the seas from nearly any screen.

World of Warships: Legends drops anchor on GeForce NOW this week, bringing free-to-play naval combat. Captains can command destroyers, cruisers and battleships across massive multiplayer battles while exploring the latest update, featuring the Pacific Hammer Campaign, a new line of U.S. destroyers and more.

Chart a course straight into the latest content across devices today without any installs needed, and check out all the games available this week:

Big Walk (New release on Steam Aug. 4)

Beacon Pines (Free on Epic Games Store Aug. 6)

Sovereign Tower (New release on Steam Aug. 6)

Expeditions: Samurai (New release on Steam Aug. 7)

The Adventures of Elliot: The Millennium Tales (Xbox, available on the Microsoft Store)

The Incident at Galley House (Steam)

Machine Party (Steam)

World of Warships: Legends (Steam)

And look forward to the games coming throughout the month:

Pax Autocratica (New release on Steam Aug. 10)

Car Wash Simulator (New release on Steam Aug. 10)

Clawed (New release on Steam Aug. 13)

Hell Let Loose: Vietnam (New release on Steam Aug. 13)

Sandustry (New release on Steam and Xbox, available on Game Pass, Aug. 13)

The Sinking City 2 (New release on Steam Aug. 18)

Mortal Shell II (New release on Steam Aug. 20)

Gallipoli (New release on Steam, Aug. 20)

Aliens: Fireteam Elite 2 (New release on Steam Aug. 25)

Resonance: A Plague Tale Legacy (New release on Steam and Xbox, available on Game Pass, Aug. 27)

Breathedge 2 (New release on Steam Aug. 30)

World of Warships: Legends (Steam)

High on Life (Steam)

High on Life 2 (Steam and Xbox, available on Game Pass)

Paradise Killer (Steam)

Misery (Steam)

Pratfall (Steam)

Starvester (Steam)

Extra Joy From July

In addition to the dozen games announced last month, 15 more joined the GeForce NOW library.

Breath of Fire IV (Steam)

Call of Duty: Black Ops 6 (Ubisoft Connect)

CloverPit (Xbox, available on Game Pass)

Dinoblade (Steam)

Dino Crisis (Steam)

Dino Crisis 2 (Steam)

Esports Manager 2026 (Steam)

Funnel Runners (Steam)

Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)

Halo: Campaign Evolved (Steam and Xbox, available on Game Pass)

Mistfall Hunter (Steam)

Onimusha: Way of the Sword DEMO (Steam)

Pathogenic (Steam)

Sudden Attack Zero Point (Steam)

The Life and Suffering of Prince Jerian (Steam)

Mistfall Hunter didn’t make it this month. Stay tuned to GFN Thursday for the latest updates.

What are you planning to play this weekend? Let us know on X or in the comments below.

Share a game screenshot or clip that perfectly sums up your day so far.

— NVIDIA GeForce NOW () August 4, 2026

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