Merlyn's Spokane

Merlyn's Spokane Spokane's biggest and best Comic, Game, Magic the Gathering and more store. Open 10am - 9pm (Sun till 7pm) everyday. Come on down! :)
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Merlyn's is Spokane's longest running comic and game store.

The Age of the Locust is at hand. Foreboding shadows arise form the desert of endless storms. Dark magics stir in the si...
09/06/2026

The Age of the Locust is at hand. Foreboding shadows arise form the desert of endless storms. Dark magics stir in the silent streets, and words of ancient prophecy have come true; the Scarab Lords have come forth to wage war in the Heavens and on the Earth.

Set in a gorgeous fantasy Egypt, this clever card game depicts the battle of dominance between two mythical Scarab Lords. To win, power must be gained in the areas of religion, military, and economics. Powerful sorcerers, mythical beasts, epic monuments, and grand armies all play key roles in the Scarab Lords card game.

The non-collectible card game features two beautifully illustrated 30 card decks which players must customize to best fit their strategies.

House Ankar and House Temet vie for supremacy in the land of Hekumet.

Memo...ARRR! You flipped over the wrong card again!To play the match-and-memory game Memoarrr!, 2 to 4 players need the ...
09/06/2026

Memo...ARRR! You flipped over the wrong card again!

To play the match-and-memory game Memoarrr!, 2 to 4 players need the power of recollection and the luck of pirates. Only then can they make their escape from the island of Captain Goldfish, their pockets lined with rubies, before the lava swallows them up.

In turn order, players reveal locations that are connected via the animal or the landscape to the most recently revealed location. If someone reveals a location without any connection, that player is out of the round. The last remaining pirate grabs one of the valuable treasures. Then, all revealed locations are turned face down before the search can start afresh.

As the cards do not change position during a game, players collect more and more information each round, enabling them to reveal new connections — but sometimes a little bit of luck is all it takes to get that treasure.

For advanced players, each animal comes with an additional special action that is triggered when a connected location is revealed — and they make Memoarrr! even more exciting and fun to play.

Recall the sequence, find the matches and grab the treasure!

In Muertoons, based on the animated series Muertoons and the 2003 card game Spooks, you get to follow the Muertoons char...
09/05/2026

In Muertoons, based on the animated series Muertoons and the 2003 card game Spooks, you get to follow the Muertoons characters to the Dia de los Mu***os celebration — but only if you can get past grumpy Tio Rico, who hates the noise and lights of Dia de los Mu***os and is making things difficult.

The Muertoons can show you the way to the event, but you need to do your part, too, by playing your numbered cards in the right order and discarding everything in your hand.; the first person to discard all their cards leads their friends to the Dia de los Mu***os celebration!

In Muertoons, based on the animated series Muertoons and the 2003 card game Spooks, you get to follow the Muertoons characters to the Dia de los Mu***os celebration — but only if you can get past grumpy Tio Rico, who hates the noise and lights of Dia de los Mu***os and is making things difficu...

DAILY SPOTLIGHTARCSArcs is a sharp, tactical space opera game set in a dark yet silly universe. Players represent offici...
09/05/2026

DAILY SPOTLIGHT
ARCS

Arcs is a sharp, tactical space opera game set in a dark yet silly universe. Players represent officials from a distant, decaying and neglectful Empire who are now free to vie for dominance whether through battle, gathering scarce resources or diplomatic intrigue. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.

A deck of cards in 4 suits with ranks from 1-7 (2-6 for fewer than 4 players) defines the action selection system. These cards are played in a trick-taking adjacent system to select actions, take the initiative and declare Ambitions. The 3 declared Ambitions are what will score in that deal. Timing is everything. Bad hands must be mitigated by careful card play and benefitting from other players' card play.

Battles are resolved quickly with the attacker choosing their level of risk. The defenders must be prepared with adequate defensive ships and cards in their tableau.

Each game contains a hundred wooden ships and agents, 18 custom engraved dice, a beautiful six-panel board, and tons of cards with over 60 pieces of unique art. The base game may be played without the optional Leaders and Lore cards (for an easier teach) or with them for a richer, fuller and asymmetric game. It is also the core of the campaign game (requiring the Blighted Reach Expansion), which provides an epic, more thematic experience.

Video for Arcs

NEW OTHER STUFF down at Merlyn's Spokane out today!
09/05/2026

NEW OTHER STUFF down at Merlyn's Spokane out today!

NEW GAMES WORKSHOP releases for today down at Merlyn's Spokane!
09/05/2026

NEW GAMES WORKSHOP releases for today down at Merlyn's Spokane!

Address

15 W Main Avenue
Spokane, WA
99201

Opening Hours

Monday 10am - 9pm
Tuesday 10am - 9pm
Wednesday 10am - 9pm
Thursday 10am - 9pm
Friday 10am - 9pm
Saturday 10am - 9pm
Sunday 10am - 9pm

Telephone

+15096240957

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